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RAVAGE

Personal Work

Part 1:
Some personal work showing a typical example of my worklflow.
Initial concept study based on a given story beat of an early script. This would be some kind or "reveal shot" opening on a wide establisher, coming over our protagonists...

Trying different camera positions and lenses, but very much focused on the "arrival" vantage point, driven by the story...

Click to enlarge

This set of visuals would usually come with either a flythru or a screen recording of me moving around the model as a typical delivery, to enter the design process (layout, scale, built/VFX split, camera coverage etc...) as early as possible. I find it important to make sure that I use the 3D tools to explore the "space" in an immersive way....

Real time viewport in Blender...

Part 2:
Further development...

Trying different camera positions and lenses, but very much focused on the "arrival" vantage point, driven by the story...

Click to enlarge

Real time viewport in Blender...

Part 3:
Further development...

Click to enlarge

Real time viewport in Blender...

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